
Publish an AI-generated game with a protected review link
Table of Contents
- What you need
- 1. Ask the AI tool to prepare a review build
- 2. Test the game locally
- 3. Add review instructions
- 4. Upload the game folder to Revdoku
- 5. Protect the review link
- 6. Update the same review URL
- When to move to a full host
- Ask ChatGPT to check access before review
- Takeaway
- Revdoku workflow screenshots
- Sources checked
- What you need
- 1. Ask the AI tool to prepare a review build
- 2. Test the game locally
- 3. Add review instructions
- 4. Upload the game folder to Revdoku
- 5. Protect the review link
- 6. Update the same review URL
- When to move to a full host
- Ask ChatGPT to check access before review
- Takeaway
- Revdoku workflow screenshots
- Sources checked
Publish an AI-generated game with a protected review link
AI coding tools can create small browser games quickly. The result is usually a folder with index.html, scripts, styles, images, sprites, sounds, and notes.
If the game is not ready for a public launch, do not rush it into a full deployment pipeline. Publish a protected review link first.
What you need
Start with a game folder:
ai-game/
index.html
style.css
game.js
assets/
player.png
enemy.png
soundtrack.mp3
README.md
The game should run in a browser without private API keys or local-only paths.
1. Ask the AI tool to prepare a review build
Use a prompt like:
Prepare this browser game for review.
Make sure:
- index.html is the entry point
- assets use relative paths
- the game works without external secrets
- keyboard and mobile controls are documented
- README.md explains how to test it
- known bugs are listed
- any placeholder art or generated assets are clearly named
If the project uses a build step, ask the AI tool which folder is the static output.
2. Test the game locally
Before sharing:
- Open the homepage.
- Start the game.
- Test keyboard controls.
- Test pointer or touch controls if mobile matters.
- Confirm assets load.
- Confirm audio does not autoplay in a broken way.
- Try a small mobile viewport.
- Check console errors.
- Remove private notes or secrets.
Do not publish a folder that contains .env, API tokens, private data, or unrelated source files.
3. Add review instructions
Create README.md:
# AI game review
Please test:
- first load
- start screen
- keyboard controls
- mobile/touch controls
- scoring
- restart behavior
- sound toggle
- level difficulty
Known issues:
- placeholder enemy art
- no pause menu yet
This turns the link into a useful QA packet instead of a random demo.
4. Upload the game folder to Revdoku
In Revdoku:
- Upload the game folder.
- Confirm
index.htmlis present. - Publish the bucket as a website.
- Open the live URL and play the game.
- Check supporting files such as
README.md.

5. Protect the review link
Use password access when:
- The game is unfinished.
- The assets are not final.
- The idea is private.
- You only want invited testers.
- You need feedback before public release.
Use password plus email capture when you want to know which testers opened the game.


6. Update the same review URL
AI game work is iterative. The first version may need:
- Better controls.
- Smaller assets.
- A loading screen.
- More forgiving difficulty.
- Mobile layout fixes.
- Bug fixes.
- Accessibility improvements.
After each AI pass:
- Rebuild or update the static folder.
- Upload the changed files.
- Republish.
- Keep the same review link when possible.
- Add a short note to
README.md.
When to move to a full host
Move from Revdoku review publishing to a full app host when the game needs:
- Server-side multiplayer.
- User accounts.
- Persistent scores.
- Payments.
- A database.
- A backend API.
- App-store style operations.
Until then, a protected static review link is usually faster.
Ask ChatGPT to check access before review
Before you share a review link, ChatGPT can ask Revdoku about the bucket access mode. Use this to confirm whether the site is public, password protected, or email gated.

Takeaway
AI can make the game. Revdoku can make it reviewable.
Publish the generated folder, protect the link, invite testers, track visits, and update the same packet as the game improves.
Revdoku workflow screenshots



Sources checked
- Existing Revdoku AI publishing tutorial drafts.
- Revdoku local screenshot assets in
_shared/revdoku-assets/.